![]() ![]() The tool is seen as a camera image and is used to create cameras. This tool is used for setting up different cameras in the scene. Basically, the user can use these tools to create 2d geometry and then convert them to 3D accordingly. This tool is seen as a shapes icon and is used to create and draw various 2d objects such as rectangles, circles, squares. By going into detail and using the subcategory of the tool, the user can select various other modeling techniques such as NURBS, Dynamic Objects, Particle Systems, Extended Primitives, etc. These standard primitives are the most basic shapes such as box, sphere, line, etc. The tool is seen as a sphere, and the default selection of this tool is Standard primitives. This tool helps the user to create different 3D geometry and shapes. This tool is the most important tool of the 3Ds Max program. ![]()
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